What has changed about China since the pandemic began?
I’ve tried to present a balanced perspective that offers opportunities for further improvement.
Chinese people seem dramatically more critical of China’s decision to maintain pandemic controls that primarily protect aged senior citizens from early death at the expense of young working people who want to pursue their dreams.
International students who had intended to return to China after spending time in the US are more frequently choosing to remain international knowledge workers. Many of these students are China’s most talented that have won scholarships to pursue their intellectual passions.
The gaming industry, one of the most honored past-times for the younger generations, has been prevented from releasing most newly developed titles. China should recognize its gaming industry as a national source of strength. Strategic game development should be encouraged to cooperate via partnerships with the former after-school tutoring industry to redevelop the Chinese education system into an incredible in-game experience. Currently, the public-education UX in China is tough to scale as teacher-student ratios are high by international standards.
High youth unemployment is one of the highest-skew trends I see in China today. Millions of college graduates are having trouble finding jobs this year. The government must prioritize education and training of the younger generation to re-adjust skill sets to be more marketable or foster new company and social enterprise formation to increase economic output.